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Civ 6 patch 2017
Civ 6 patch 2017








Therefore the warmonger penalty is reduced by 25%. So this city is 2 / 8 = 25% below the size of the average city in the game. But the average size of a city in the game is 8. EXAMPLE: Persepolis is conquered and its population after conquest is 6. When applying a warmonger diplomatic penalty for capturing a city, reduce that penalty if the city is smaller than the average city in the game as follows: If the city’s population after conquest is below the average population of all the cities in the game, reduce the warmonger penalty by the percentage that city’s population is below the average. Adjusted Warmonger penalties for City Population: If India goes to war with Persia sometime in the middle of this Macedonian/Persian War and captures a Persian city, Macedon will reduce its warmonger penalty against India by 40%. When applying a warmonger diplomatic penalty for EITHER declaring war or capturing a city, reduce that penalty if you are enemies with the target of that warmongering as follows: -20% warmongering if this is against a player you have denounced -40% warmongering if this is against a player you are at war with NOTE: This is not used in situations where you are fighting a Joint War against the target power or when Sumeria joins as ally in war (in both those cases the penalty is still zero). Warmongering Adjustments Adjusted Warmonger penalties for Diplomatic status: from Great Generals or Persian surprise war) can still shoot after moving as long as they still have 2 MP. Damages now remain on City and Encampments when a city is traded. Swordsman are now reduced to 36 combat strength.

civ 6 patch 2017

Bomber units are now more effective against cities. Added " Future Civic" to the end of the Civics Tree, a repeatable Civic to research and add to the player score.

civ 6 patch 2017

This makes it more useful, even when England builds it on its home continent. Australia now gets +1 for Charming/+3 for Breathtaking on the four affected districts (had been +2/+4) to compensate for the Harbor boost above Royal Navy Dockyard now always provides +1 Trade Route capacity, even if the city already has a Commercial Hub. Balance Changes Harbors now give a major adjacency bonus with the City Center, +1 Food to all Coast tiles when the Lighthouse is built, and +2 Gold to all Coast tiles when the Seaport is built.










Civ 6 patch 2017